World of Warcraft's creator told the BBC that E-sports, or competitive video gaming, should be added among the games in the Olympics.
Rob Pardo, former Blizzard Entertainment's chief creative officer, said that sports had an extensive definition right now.
Events on professional e-sports at this time attract millions of audiences.
The stadium was filled with 40,000 spectators at the recently concluded major final that was held in Seoul, South Korea, not counting people watching online or either on meet-ups across the globe.
Mr. Pardo said, "There's a very good argument for e-sports being in the Olympics."
Mr. Pardo conceded regarding video gaming. He said that cultural battle confronted video gaming to win against physical sports which were followed by many.
"If you want to define sport as something that takes a lot of physical exertion, then it's hard to argue that video games should be a sport, but at the same time, when I'm looking at things that are already in the Olympics, I start questioning the definition," according to Pardo.
Admitting new sports in the roster of Olympics is a lengthy process. The International Olympic Committee (IOC) regulates the "number sports allowed in the Games" which makes it more difficult.
Even though e-sports will be recognized as a sport on Olympics, it does not necessary means that e-sport will be incorporated at Olympics – it only means that the case will be introduced to the committee.
Considering chess as a mind game made IOC reluctant to include it in the Games and consequently it is not welcome in Olympics despite callings from its supporters.
The video games meet the same problem but they add measure like anti-doping programme to "at least act like a sport."
He also argues that "competitive video gaming" is attractive visually among broad audience.
He stated "You can do whatever you want with the graphics, you can make it be really exciting and competitive."